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Armored Combat Rules

This is the ruleset for armored combat. Includes: West Kingdom Armored Combat Standards, Marshal Guidelines, and 2007 West Kingdom Combat Archery updates

A supplement that describes how to construct a legal Thrust and Throw weapon, as well as the rules for using them. This is used to allow fighters already authorized in heavy Comnat to add TnT to their card without going through the entire Missile Combat authorization.

An addendum to the WACM covering missile weapon construction

Questions that can be used for a Heavy Combat authorization.

The procedure used to authorize a new fighter for Heavy Combat

 


Rules covering experimental thrusting tips in use in the West.

 

 

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